In today's fragmented market, it is becoming increasingly harder to be able to consistently keep circulation of your magazine high. As of January '11, the points below show the circulation figures of the most popular music magazines along with the percentage change of this figure from the previous year:
- Mojo ( Bauer Consumer Media ) : 87,555 ; -7.5%
- Q ( Bauer Consumer Media ) : 77,522 ; -12.1%
- Classic Rock ( Future Publishing Ltd ) : 62,354 ; -7.9%
- Kerrang! ( Bauer Consumer Media ) : 42,077 ; -2.1%
- Metal Hammer ( Future Publishing Ltd ) : 35,259 ; -15.7%
- New Musical Express ( IPC Media Ltd ) : 27,650 ; -14.0%
When reading through the various elements of my magazine it is key to note that as there are no real similar media products apart from large companies such as UKF and smaller companies such as those that I found in my research (here and here). I have had to incorporate new ideas into the magazine as well as make reference to the leading magazine publishers which show some key characteristics that appear in music magazines currently.
In what ways does your media product use, develop or challenge forms and conventions of real media products?
This task is made slightly more difficult by the fact that there are no mainstream music magazines which focus solely on Dubstep & Drum 'n' Bass. Due to this I have had to improvise and show elements from magazines with Dubstep based credentials aswell as showing resemblances with well known mainstream magazines such as NME & Q.

Here is the masthead of popular Drum&Bass, Dubstep and Garage magazine Atmosphere (now currently non existent). As you can see they use a stencil like effect on the Masthead. I feel that for this genre it is extremely effective. Although mainstream magazines such as Q and NME sport rather simplistic mastheads, this is due to both the added familiarity for the reader base aswell as tying in with the genre of music that the magazines are writing about.

Here is the masthead of popular Drum&Bass, Dubstep and Garage magazine Atmosphere (now currently non existent). As you can see they use a stencil like effect on the Masthead. I feel that for this genre it is extremely effective. Although mainstream magazines such as Q and NME sport rather simplistic mastheads, this is due to both the added familiarity for the reader base aswell as tying in with the genre of music that the magazines are writing about.

Referring back to another issue of the music magazine Atmosphere, you can see I have annotated it on photoshop to show the use of artist listings on the front cover. They have used coloured rectangular bars from the sides of the magazine to exhibit the featuring artists in this issue. This is done in 3 areas of the magazine as I have highlighted here--------------------------------------->.
This is a way of clearing showing the potential buyer who is featuring in this issue and also as a form of advertising the inside of the magazine, showing popular names sparking interest from the reader as to what the stories on these artists are going to be about. I used a similar method after gaining inspiration from Atmosphere magazine. As seen below, I used the rectangular bars to present to the reader who is appearing in the magazine.
I used popular artists at the minute Rusko, Nero and FP (an abbreviation for the dubstep artist Flux Pavillion). Attempting to incorporate a coherent house style, I have used similar effects to that of my mast head, opting for the black and white theme. This allows the names to stand out and really be seen by passers by. I also opted to adding an extra bar entitled "&MORE" I did this as a way of sparking even further intrigue as to who else is featured in the magazine, a similar approach to the popularly used "find out inside" coverline. Once again the similarities amongst the element to a real media product would allow it to exist in the real world.
The final component on my front cover I shall analyse is my created graphic showing the chance of winning a competition inside. Competitions are frequently seen on the front covers of music magazines and are used to lure possible customers into buying the magazines. My particular item directly links with the front cover picture of a hypothetically well known artist which would allow this to be used as a strong USP for this particular issue. I used the logo for Dre Beats as to add to the pulling effect and added the extra incentive of having them signed by the artist to link the competition with my story that features in my contents.





My double page spread also features some conventional similarities to music magazines with my quote featuring on the actual picture instead of being used with text wrap within the article. The common misconception with pull quotes is they cannot feature on the picture, this of course being untrue. The use of the quote on the picture is used in an issue of MixMag in the interview with Groove Armada as highlighted against the blurred background below.

Another point I would make on my double page spread is that I focused strongly on the positioning of the model as to ensure it looked realistic and could be existent in the modern day market. For this I focused my attention on the same issue, and the same article in MixMag. This once again involved Groove Armada. One of the members is seen in a jacket leaning against a wall with his hands closed together looking casual but also giving the impression of thought. Similar stances are seen throughout various issues of MixMag and I felt I could use this information to create an effective double page spread and take a strong picture.
Here I have roughly blurred the double page spread whilst bringing the main attention and focus onto the model's stance. I have also taken the photo with the model leaning against a wall with his hands closed together with the facial expression of thought. I used 1 halogen spot lamp to light this photo taken outside whilst incorporating the headphones mentioned earlier to ensure my model stayed true to the characteristics of common music magazine conventions. This is a clear similarity to a real world publications and along with the various other elements that feature on the DPS which can be related and attributed to not only MixMag but NME & Q also, I feel that this would not look out of place when put up against real world products.
The final element I will point out which perhaps is the most important when trying to relate to real world conventions and perceptions is the coherence of the colour scheme. Briefly mentioning this earlier I have ensured that all of my magazines various pages have a stereotypical blend of the same colours whilst still incorporating various effects throughout as to ensure the magazine does not become 'bland'. Below are my pages up against those from an issue of Q which show the similarities of house style and that in this instance, my magazine 'Duble Take' does not dangerously challenge the public's typical perception of what a music magazine looks like and will not be put off or find it unattractive or aesthetically unpleasant.
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